2 * Generated from atari-small.bdf by Tom Fine, retrieved from
3 * https://hea-www.harvard.edu/~fine/Tech/x11fonts.html
5 * Copyright (c) 1999, Thomas A. Fine
7 * License to copy, modify, and distribute for both commercial and
8 * non-commercial use is herby granted, provided this notice
11 * Email to my last name at head.cfa.harvard.edu
12 * http://hea-www.harvard.edu/~fine/
14 * Produced with bdfedit, a tcl/tk font editing program
15 * written by Thomas A. Fine
18 static const struct fontchar font[] = {
21 .bitmap = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, } },
24 .bitmap = { 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x01, 0x00, } },
27 .bitmap = { 0x00, 0x05, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, } },
30 .bitmap = { 0x00, 0x05, 0x07, 0x05, 0x05, 0x07, 0x05, 0x00, } },
33 .bitmap = { 0x02, 0x02, 0x05, 0x02, 0x04, 0x05, 0x02, 0x02, } },
36 .bitmap = { 0x00, 0x05, 0x04, 0x02, 0x02, 0x01, 0x05, 0x00, } },
39 .bitmap = { 0x02, 0x05, 0x02, 0x05, 0x05, 0x03, 0x06, 0x00, } },
42 .bitmap = { 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, } },
45 .bitmap = { 0x00, 0x02, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, } },
48 .bitmap = { 0x00, 0x01, 0x02, 0x02, 0x02, 0x02, 0x01, 0x00, } },
51 .bitmap = { 0x00, 0x05, 0x02, 0x07, 0x02, 0x05, 0x00, 0x00, } },
54 .bitmap = { 0x00, 0x02, 0x02, 0x07, 0x02, 0x02, 0x00, 0x00, } },
57 .bitmap = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x02, 0x01, } },
60 .bitmap = { 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, } },
63 .bitmap = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, } },
66 .bitmap = { 0x00, 0x04, 0x04, 0x02, 0x02, 0x01, 0x01, 0x00, } },
69 .bitmap = { 0x00, 0x02, 0x05, 0x07, 0x05, 0x05, 0x02, 0x00, } },
72 .bitmap = { 0x00, 0x02, 0x03, 0x02, 0x02, 0x02, 0x07, 0x00, } },
75 .bitmap = { 0x00, 0x02, 0x05, 0x04, 0x02, 0x01, 0x07, 0x00, } },
78 .bitmap = { 0x00, 0x07, 0x04, 0x02, 0x04, 0x05, 0x02, 0x00, } },
81 .bitmap = { 0x00, 0x04, 0x06, 0x05, 0x07, 0x04, 0x04, 0x00, } },
84 .bitmap = { 0x00, 0x07, 0x01, 0x03, 0x04, 0x05, 0x02, 0x00, } },
87 .bitmap = { 0x00, 0x06, 0x01, 0x03, 0x05, 0x05, 0x02, 0x00, } },
90 .bitmap = { 0x00, 0x07, 0x04, 0x04, 0x02, 0x02, 0x02, 0x00, } },
93 .bitmap = { 0x00, 0x02, 0x05, 0x02, 0x05, 0x05, 0x02, 0x00, } },
96 .bitmap = { 0x00, 0x02, 0x05, 0x05, 0x06, 0x04, 0x03, 0x00, } },
99 .bitmap = { 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, } },
102 .bitmap = { 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x01, 0x00, } },
105 .bitmap = { 0x00, 0x00, 0x04, 0x02, 0x01, 0x02, 0x04, 0x00, } },
108 .bitmap = { 0x00, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, } },
111 .bitmap = { 0x00, 0x00, 0x01, 0x02, 0x04, 0x02, 0x01, 0x00, } },
114 .bitmap = { 0x00, 0x02, 0x05, 0x04, 0x02, 0x00, 0x02, 0x00, } },
117 .bitmap = { 0x00, 0x02, 0x05, 0x05, 0x01, 0x01, 0x06, 0x00, } },
120 .bitmap = { 0x00, 0x02, 0x05, 0x05, 0x07, 0x05, 0x05, 0x00, } },
123 .bitmap = { 0x00, 0x03, 0x05, 0x03, 0x05, 0x05, 0x03, 0x00, } },
126 .bitmap = { 0x00, 0x02, 0x05, 0x01, 0x01, 0x05, 0x02, 0x00, } },
129 .bitmap = { 0x00, 0x03, 0x05, 0x05, 0x05, 0x05, 0x03, 0x00, } },
132 .bitmap = { 0x00, 0x07, 0x01, 0x07, 0x01, 0x01, 0x07, 0x00, } },
135 .bitmap = { 0x00, 0x07, 0x01, 0x07, 0x01, 0x01, 0x01, 0x00, } },
138 .bitmap = { 0x00, 0x02, 0x05, 0x01, 0x05, 0x05, 0x02, 0x00, } },
141 .bitmap = { 0x00, 0x05, 0x05, 0x07, 0x05, 0x05, 0x05, 0x00, } },
144 .bitmap = { 0x00, 0x07, 0x02, 0x02, 0x02, 0x02, 0x07, 0x00, } },
147 .bitmap = { 0x00, 0x04, 0x04, 0x04, 0x04, 0x05, 0x02, 0x00, } },
150 .bitmap = { 0x00, 0x05, 0x05, 0x03, 0x05, 0x05, 0x05, 0x00, } },
153 .bitmap = { 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x07, 0x00, } },
156 .bitmap = { 0x00, 0x05, 0x07, 0x05, 0x05, 0x05, 0x05, 0x00, } },
159 .bitmap = { 0x00, 0x04, 0x05, 0x07, 0x07, 0x05, 0x01, 0x00, } },
162 .bitmap = { 0x00, 0x02, 0x05, 0x05, 0x05, 0x05, 0x02, 0x00, } },
165 .bitmap = { 0x00, 0x03, 0x05, 0x05, 0x03, 0x01, 0x01, 0x00, } },
168 .bitmap = { 0x00, 0x02, 0x05, 0x05, 0x05, 0x03, 0x06, 0x00, } },
171 .bitmap = { 0x00, 0x03, 0x05, 0x05, 0x03, 0x05, 0x05, 0x00, } },
174 .bitmap = { 0x00, 0x02, 0x05, 0x02, 0x04, 0x05, 0x02, 0x00, } },
177 .bitmap = { 0x00, 0x07, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, } },
180 .bitmap = { 0x00, 0x05, 0x05, 0x05, 0x05, 0x05, 0x07, 0x00, } },
183 .bitmap = { 0x00, 0x05, 0x05, 0x05, 0x05, 0x05, 0x02, 0x00, } },
186 .bitmap = { 0x00, 0x05, 0x05, 0x05, 0x05, 0x07, 0x05, 0x00, } },
189 .bitmap = { 0x00, 0x05, 0x05, 0x02, 0x05, 0x05, 0x05, 0x00, } },
192 .bitmap = { 0x00, 0x05, 0x05, 0x02, 0x02, 0x02, 0x02, 0x00, } },
195 .bitmap = { 0x00, 0x07, 0x04, 0x02, 0x02, 0x01, 0x07, 0x00, } },
198 .bitmap = { 0x00, 0x03, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, } },
201 .bitmap = { 0x00, 0x01, 0x01, 0x02, 0x02, 0x04, 0x04, 0x00, } },
204 .bitmap = { 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x03, 0x00, } },
207 .bitmap = { 0x00, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, } },
210 .bitmap = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, } },
213 .bitmap = { 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, } },
216 .bitmap = { 0x00, 0x00, 0x03, 0x04, 0x06, 0x05, 0x06, 0x00, } },
219 .bitmap = { 0x00, 0x01, 0x01, 0x03, 0x05, 0x05, 0x03, 0x00, } },
222 .bitmap = { 0x00, 0x00, 0x06, 0x01, 0x01, 0x01, 0x06, 0x00, } },
225 .bitmap = { 0x00, 0x04, 0x04, 0x06, 0x05, 0x05, 0x06, 0x00, } },
228 .bitmap = { 0x00, 0x00, 0x02, 0x05, 0x07, 0x01, 0x06, 0x00, } },
231 .bitmap = { 0x00, 0x04, 0x02, 0x07, 0x02, 0x02, 0x02, 0x00, } },
234 .bitmap = { 0x00, 0x00, 0x06, 0x05, 0x05, 0x06, 0x04, 0x03, } },
237 .bitmap = { 0x00, 0x01, 0x01, 0x03, 0x05, 0x05, 0x05, 0x00, } },
240 .bitmap = { 0x00, 0x02, 0x00, 0x03, 0x02, 0x02, 0x07, 0x00, } },
243 .bitmap = { 0x00, 0x04, 0x00, 0x06, 0x04, 0x04, 0x04, 0x03, } },
246 .bitmap = { 0x00, 0x01, 0x01, 0x05, 0x03, 0x05, 0x05, 0x00, } },
249 .bitmap = { 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, } },
252 .bitmap = { 0x00, 0x00, 0x05, 0x07, 0x05, 0x05, 0x05, 0x00, } },
255 .bitmap = { 0x00, 0x00, 0x03, 0x05, 0x05, 0x05, 0x05, 0x00, } },
258 .bitmap = { 0x00, 0x00, 0x02, 0x05, 0x05, 0x05, 0x02, 0x00, } },
261 .bitmap = { 0x00, 0x00, 0x03, 0x05, 0x05, 0x03, 0x01, 0x01, } },
264 .bitmap = { 0x00, 0x00, 0x06, 0x05, 0x05, 0x06, 0x04, 0x04, } },
267 .bitmap = { 0x00, 0x00, 0x06, 0x01, 0x01, 0x01, 0x01, 0x00, } },
270 .bitmap = { 0x00, 0x00, 0x06, 0x01, 0x02, 0x04, 0x03, 0x00, } },
273 .bitmap = { 0x00, 0x02, 0x02, 0x07, 0x02, 0x02, 0x02, 0x00, } },
276 .bitmap = { 0x00, 0x00, 0x05, 0x05, 0x05, 0x05, 0x07, 0x00, } },
279 .bitmap = { 0x00, 0x00, 0x05, 0x05, 0x05, 0x05, 0x02, 0x00, } },
282 .bitmap = { 0x00, 0x00, 0x05, 0x05, 0x05, 0x07, 0x05, 0x00, } },
285 .bitmap = { 0x00, 0x00, 0x05, 0x05, 0x02, 0x05, 0x05, 0x00, } },
288 .bitmap = { 0x00, 0x00, 0x05, 0x05, 0x05, 0x06, 0x04, 0x03, } },
291 .bitmap = { 0x00, 0x00, 0x07, 0x04, 0x02, 0x01, 0x07, 0x00, } },
294 .bitmap = { 0x04, 0x02, 0x02, 0x01, 0x02, 0x02, 0x04, 0x00, } },
297 .bitmap = { 0x01, 0x01, 0x01, 0x00, 0x01, 0x01, 0x01, 0x00, } },
300 .bitmap = { 0x01, 0x02, 0x02, 0x04, 0x02, 0x02, 0x01, 0x00, } },
303 .bitmap = { 0x00, 0x00, 0x03, 0x06, 0x00, 0x00, 0x00, 0x00, } },
306 .bitmap = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, } },