2 * Generated from /usr/share/fonts/X11/misc/5x8.pcf.gz on Debian/Stretch,
3 * provided by the xfonts-base package.
5 * Public domain font. Share and enjoy.
8 static const struct fontchar font[] = {
11 .bitmap = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, } },
14 .bitmap = { 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x01, 0x00, } },
17 .bitmap = { 0x00, 0x05, 0x05, 0x05, 0x00, 0x00, 0x00, 0x00, } },
20 .bitmap = { 0x0A, 0x0A, 0x1F, 0x0A, 0x1F, 0x0A, 0x0A, 0x00, } },
23 .bitmap = { 0x04, 0x0E, 0x05, 0x0E, 0x14, 0x0E, 0x04, 0x00, } },
26 .bitmap = { 0x00, 0x01, 0x05, 0x02, 0x05, 0x04, 0x00, 0x00, } },
29 .bitmap = { 0x02, 0x05, 0x05, 0x02, 0x05, 0x05, 0x0A, 0x00, } },
30 /* 39 (quotesingle) */
32 .bitmap = { 0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, } },
35 .bitmap = { 0x00, 0x02, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, } },
38 .bitmap = { 0x00, 0x01, 0x02, 0x02, 0x02, 0x02, 0x01, 0x00, } },
41 .bitmap = { 0x00, 0x00, 0x09, 0x06, 0x0F, 0x06, 0x09, 0x00, } },
44 .bitmap = { 0x00, 0x00, 0x04, 0x04, 0x1F, 0x04, 0x04, 0x00, } },
47 .bitmap = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x02, 0x01, } },
50 .bitmap = { 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, } },
53 .bitmap = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x07, 0x02, } },
56 .bitmap = { 0x00, 0x08, 0x08, 0x04, 0x02, 0x01, 0x01, 0x00, } },
59 .bitmap = { 0x00, 0x02, 0x05, 0x05, 0x05, 0x05, 0x02, 0x00, } },
62 .bitmap = { 0x00, 0x02, 0x03, 0x02, 0x02, 0x02, 0x07, 0x00, } },
65 .bitmap = { 0x00, 0x06, 0x09, 0x08, 0x06, 0x01, 0x0F, 0x00, } },
68 .bitmap = { 0x00, 0x0F, 0x04, 0x06, 0x08, 0x09, 0x06, 0x00, } },
71 .bitmap = { 0x00, 0x04, 0x06, 0x05, 0x0F, 0x04, 0x04, 0x00, } },
74 .bitmap = { 0x00, 0x0F, 0x01, 0x07, 0x08, 0x09, 0x06, 0x00, } },
77 .bitmap = { 0x00, 0x06, 0x01, 0x07, 0x09, 0x09, 0x06, 0x00, } },
80 .bitmap = { 0x00, 0x0F, 0x08, 0x04, 0x04, 0x02, 0x02, 0x00, } },
83 .bitmap = { 0x00, 0x06, 0x09, 0x06, 0x09, 0x09, 0x06, 0x00, } },
86 .bitmap = { 0x00, 0x06, 0x09, 0x09, 0x0E, 0x08, 0x06, 0x00, } },
89 .bitmap = { 0x00, 0x00, 0x03, 0x03, 0x00, 0x03, 0x03, 0x00, } },
92 .bitmap = { 0x00, 0x00, 0x06, 0x06, 0x00, 0x06, 0x02, 0x01, } },
95 .bitmap = { 0x00, 0x04, 0x02, 0x01, 0x01, 0x02, 0x04, 0x00, } },
98 .bitmap = { 0x00, 0x00, 0x00, 0x0F, 0x00, 0x0F, 0x00, 0x00, } },
101 .bitmap = { 0x00, 0x01, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, } },
104 .bitmap = { 0x00, 0x02, 0x05, 0x04, 0x02, 0x00, 0x02, 0x00, } },
107 .bitmap = { 0x0C, 0x12, 0x19, 0x15, 0x15, 0x09, 0x02, 0x0C, } },
110 .bitmap = { 0x00, 0x06, 0x09, 0x09, 0x0F, 0x09, 0x09, 0x00, } },
113 .bitmap = { 0x00, 0x07, 0x09, 0x07, 0x09, 0x09, 0x07, 0x00, } },
116 .bitmap = { 0x00, 0x06, 0x09, 0x01, 0x01, 0x09, 0x06, 0x00, } },
119 .bitmap = { 0x00, 0x07, 0x09, 0x09, 0x09, 0x09, 0x07, 0x00, } },
122 .bitmap = { 0x00, 0x0F, 0x01, 0x07, 0x01, 0x01, 0x0F, 0x00, } },
125 .bitmap = { 0x00, 0x0F, 0x01, 0x07, 0x01, 0x01, 0x01, 0x00, } },
128 .bitmap = { 0x00, 0x06, 0x09, 0x01, 0x0D, 0x09, 0x06, 0x00, } },
131 .bitmap = { 0x00, 0x09, 0x09, 0x0F, 0x09, 0x09, 0x09, 0x00, } },
134 .bitmap = { 0x00, 0x07, 0x02, 0x02, 0x02, 0x02, 0x07, 0x00, } },
137 .bitmap = { 0x00, 0x0E, 0x04, 0x04, 0x04, 0x05, 0x02, 0x00, } },
140 .bitmap = { 0x00, 0x09, 0x05, 0x03, 0x05, 0x05, 0x09, 0x00, } },
143 .bitmap = { 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x0F, 0x00, } },
146 .bitmap = { 0x00, 0x09, 0x0F, 0x0F, 0x09, 0x09, 0x09, 0x00, } },
149 .bitmap = { 0x00, 0x09, 0x0B, 0x0F, 0x0D, 0x0D, 0x09, 0x00, } },
152 .bitmap = { 0x00, 0x06, 0x09, 0x09, 0x09, 0x09, 0x06, 0x00, } },
155 .bitmap = { 0x00, 0x07, 0x09, 0x09, 0x07, 0x01, 0x01, 0x00, } },
158 .bitmap = { 0x00, 0x06, 0x09, 0x09, 0x0B, 0x0D, 0x06, 0x08, } },
161 .bitmap = { 0x00, 0x07, 0x09, 0x09, 0x07, 0x09, 0x09, 0x00, } },
164 .bitmap = { 0x00, 0x06, 0x09, 0x02, 0x04, 0x09, 0x06, 0x00, } },
167 .bitmap = { 0x00, 0x07, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, } },
170 .bitmap = { 0x00, 0x09, 0x09, 0x09, 0x09, 0x09, 0x06, 0x00, } },
173 .bitmap = { 0x00, 0x09, 0x09, 0x09, 0x09, 0x06, 0x06, 0x00, } },
176 .bitmap = { 0x00, 0x09, 0x09, 0x09, 0x0F, 0x0F, 0x09, 0x00, } },
179 .bitmap = { 0x00, 0x09, 0x09, 0x06, 0x06, 0x09, 0x09, 0x00, } },
182 .bitmap = { 0x00, 0x11, 0x11, 0x0A, 0x04, 0x04, 0x04, 0x00, } },
185 .bitmap = { 0x00, 0x0F, 0x08, 0x04, 0x02, 0x01, 0x0F, 0x00, } },
186 /* 91 (bracketleft) */
188 .bitmap = { 0x00, 0x07, 0x01, 0x01, 0x01, 0x01, 0x07, 0x00, } },
191 .bitmap = { 0x00, 0x01, 0x01, 0x02, 0x04, 0x08, 0x08, 0x00, } },
192 /* 93 (bracketright) */
194 .bitmap = { 0x00, 0x07, 0x04, 0x04, 0x04, 0x04, 0x07, 0x00, } },
195 /* 94 (asciicircum) */
197 .bitmap = { 0x00, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, } },
198 /* 95 (underscore) */
200 .bitmap = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, } },
203 .bitmap = { 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, } },
206 .bitmap = { 0x00, 0x00, 0x00, 0x0E, 0x09, 0x09, 0x0E, 0x00, } },
209 .bitmap = { 0x00, 0x01, 0x01, 0x07, 0x09, 0x09, 0x07, 0x00, } },
212 .bitmap = { 0x00, 0x00, 0x00, 0x06, 0x01, 0x01, 0x06, 0x00, } },
215 .bitmap = { 0x00, 0x08, 0x08, 0x0E, 0x09, 0x09, 0x0E, 0x00, } },
218 .bitmap = { 0x00, 0x00, 0x00, 0x06, 0x0D, 0x03, 0x06, 0x00, } },
221 .bitmap = { 0x00, 0x04, 0x0A, 0x02, 0x07, 0x02, 0x02, 0x00, } },
224 .bitmap = { 0x00, 0x00, 0x00, 0x06, 0x09, 0x0E, 0x08, 0x06, } },
227 .bitmap = { 0x00, 0x01, 0x01, 0x07, 0x09, 0x09, 0x09, 0x00, } },
230 .bitmap = { 0x00, 0x02, 0x00, 0x03, 0x02, 0x02, 0x07, 0x00, } },
233 .bitmap = { 0x00, 0x04, 0x00, 0x04, 0x04, 0x04, 0x05, 0x02, } },
236 .bitmap = { 0x00, 0x01, 0x01, 0x09, 0x07, 0x09, 0x09, 0x00, } },
239 .bitmap = { 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x07, 0x00, } },
242 .bitmap = { 0x00, 0x00, 0x00, 0x0B, 0x15, 0x15, 0x15, 0x00, } },
245 .bitmap = { 0x00, 0x00, 0x00, 0x07, 0x09, 0x09, 0x09, 0x00, } },
248 .bitmap = { 0x00, 0x00, 0x00, 0x06, 0x09, 0x09, 0x06, 0x00, } },
251 .bitmap = { 0x00, 0x00, 0x00, 0x07, 0x09, 0x07, 0x01, 0x01, } },
254 .bitmap = { 0x00, 0x00, 0x00, 0x0E, 0x09, 0x0E, 0x08, 0x08, } },
257 .bitmap = { 0x00, 0x00, 0x00, 0x05, 0x0B, 0x01, 0x01, 0x00, } },
260 .bitmap = { 0x00, 0x00, 0x00, 0x06, 0x03, 0x04, 0x03, 0x00, } },
263 .bitmap = { 0x00, 0x02, 0x02, 0x07, 0x02, 0x0A, 0x04, 0x00, } },
266 .bitmap = { 0x00, 0x00, 0x00, 0x09, 0x09, 0x09, 0x0E, 0x00, } },
269 .bitmap = { 0x00, 0x00, 0x00, 0x05, 0x05, 0x05, 0x02, 0x00, } },
272 .bitmap = { 0x00, 0x00, 0x00, 0x11, 0x15, 0x15, 0x0A, 0x00, } },
275 .bitmap = { 0x00, 0x00, 0x00, 0x09, 0x06, 0x06, 0x09, 0x00, } },
278 .bitmap = { 0x00, 0x00, 0x00, 0x09, 0x09, 0x0E, 0x09, 0x06, } },
281 .bitmap = { 0x00, 0x00, 0x00, 0x0F, 0x04, 0x02, 0x0F, 0x00, } },
282 /* 123 (braceleft) */
284 .bitmap = { 0x0C, 0x02, 0x04, 0x03, 0x04, 0x02, 0x0C, 0x00, } },
287 .bitmap = { 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, } },
288 /* 125 (braceright) */
290 .bitmap = { 0x03, 0x04, 0x02, 0x0C, 0x02, 0x04, 0x03, 0x00, } },
291 /* 126 (asciitilde) */
293 .bitmap = { 0x00, 0x0A, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, } },
294 /* 65533 (uniFFFD) */
296 .bitmap = { 0x0E, 0x1B, 0x15, 0x17, 0x1B, 0x1F, 0x1B, 0x0E, } },